June 9, 2008
I don’t like to outline. I used to, I may again, but not right now.
In school I outlined - we all did. I wrote 3 features this way, with each outline getting better and more detailed than the last. I would refine the outline first and then write. If an idea came to mind while I was writing, I would stop writing, add the scene to the outline, and then tweak the outline again and again before resuming writing. By the third feature, my process was disciplined and precise.
And completely lifeless.
It was actually a chore to complete that third feature. Part of this was because I was writing the script on spec for a producer (based on his idea) who bailed halfway through, but the other part was because the writing was so lifeless - all the “fun stuff” had been explored and laid out before, at the outline stage, so the writing itself felt like dictation. The script turned out okay I guess, but the process was an exercise in drudgery, without life or spark or energy. Without discovery.
So with my fourth feature I decided to try an experiment: I would take the 4 structural chunks of the script and only look at 1 at a time. I could outline, use index cards, anything I wanted, but I could only work on 30 pages at a time - thinking about anything beyond that 30-page unit was off limits until it was done and polished. To challenge myself, I consciously tried to write myself into a corner every 30 pages. And each section would end with an ambitious climax or cliffhanger, one which I had no idea how to top or get out of. It was great.
The good news is that this fourth feature ended up being Aftershocks, still the script I am most proud of. The bad news is it took 7 years to write. I honestly had no idea how to end the thing as I would set it down and then pick it back up months or even years later, letting it breathe as I worked on other scripts and other ideas in between. False starts and dead ends on the second and third acts took years. But once I figured them out… well, as I said, I’m pretty proud of it.
Something changed when I started writing Aftershocks: I started writing an idea that Read the rest of this entry »
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Aftershocks, Dead Guy, Hollywood, I Hate That Guy!, Psycho Ex, Robb's head, Screenwriting, Supervillain, The Challenge, creativity, entertainment, falling in love, obsessive protagonist, thinking, writing | Tagged: Aftershocks, creativity, Dead Guy, entertainment, falling in love, Hollywood, I Hate That Guy!, obsessive protagonist, Psycho Ex, Robb's head, Screenwriting, Supervillain, The Challenge, thinking, writing |
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Posted by Robb
May 13, 2008
Stay with me here - a few related ideas swirling around.
Last week (May 3 or 5, I can’t remember) I hit a milestone of sorts at the day job: including the time I was temping there (I temped for a few months as a temp-to-hire ), I have now been there for four years. Four years. Is that a long time? It is and it isn’t.
It is also an additional milestone for me: it is now the longest-held job I’ve ever had. In my entire life. Four years. Is that pitiful? For a guy my age? It is and it isn’t. I worked in TV for 6 years, but that was 12+ jobs (that I can think of right now) for 7 different companies, each of which lasted anywhere from 9 months to 4 days. Even of the pre-TV day jobs, the current one is the marathon winner.
All this means at least a couple of things: (a) it has been 10 years since I started working in TV and (2) it is now impossible to deny that I am officially out of the TV business. So my current day job is no longer a fluke, it is the all-time duration king. It is now the rule, not the exception.
A friend of mine (an entrepreneur, which is pretty near-identical to being a screenwriter/producer) is now getting ready to start her first “day job” in several years, maybe ever. She has emailed me asking for any pearls of wisdom I can throw her way, because she doesn’t want the day-to-day crap of the day job to overtake its real purpose: merely funding her passion. To her (and myself), I say good luck. The day job is supposed to enable you to follow your real passion, but it can so easily overtake it and become Read the rest of this entry »
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Dead Guy, Graham Parker, Hollywood, Psycho Ex, Robb's confessions, Robb's head, Screenwriting, Supervillain, confessions, crap, creativity, day job, employment, entertainment, growing up, ideas, selling out, success, thinking, writing | Tagged: Screenwriting, Hollywood, Robb's confessions, entertainment, confessions, Psycho Ex, writing, employment, growing up, success, Dead Guy, crap, creativity, thinking, Supervillain, Robb's head, selling out, day job, Graham Parker |
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Posted by Robb
April 28, 2008
Well, how did I get here?
How do I work this?
Where is that large automobile?
This is not my beautiful house.
This is not my beautiful wife.
What is that beautiful house?
Where does that highway go to?
Am I right? Am I wrong?
My God… what have I done?
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Dead Guy, Robb's confessions, Robb's head, existentialism, fear, music, passive protagonist, random, the house, thinking | Tagged: Dead Guy, existentialism, fear, music, passive protagonist, random, Robb's confessions, Robb's head, the house, thinking |
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Posted by Robb
April 21, 2008
Back when we were discussing Abbot Management and the various issues related to feedback, a friend emailed me a very simple yet profound question:
How do you know when to listen to feedback and change your story?
This question really gets to the heart of it. Superficially, it is pretty easy to know if you agree with feedback telling you beef up a scene, hit a story point harder, punch up dialog, etc. But what about real, substantial change? What do you do when listening to feedback would fundamentally change the very story you originally set out to tell?
In terms of Abbot’s feedback on Supervillain, one of their readers wanted more comic book superhero action. He said this is what the audience expects and what the genre provides, and despite an action-oriented opening and climax, my script suffers from a lack of it. Superhero action is fun, it’s visual, it’s dramatic and external, and it fills seats and sells popcorn. He’s right. But here’s the thing: it is fundamentally inconsistent with my premise. In my story, the superhero desperately wants comic book action - it would solve all his problems. The superhero tries to get it, he makes pitiful ill-fated attempts to generate it, but there is no superhero comic book action. This is the source of the comedy. That’s my premise. So if you add comic book superhero action to my premise, you get… a different premise.
It would be like adding a time machine and car chases to Aftershocks; these would transform it into Back to the Future. Back to the Future is fun and Back to the Future is great and Back to the Future is better than Aftershocks, no question. But I didn’t want to write Back to the Future. I wanted to write Aftershocks.
So what do you do? I can hear all us artist types laughing, saying it is obvious that this reader Read the rest of this entry »
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Abbot Management, Aftershocks, Back to the Future, Hollywood, Screenwriting, Supervillain, control, creativity, getting an agent, ideas, thinking, time machine, writing | Tagged: Aftershocks, Screenwriting, Hollywood, writing, creativity, thinking, Supervillain, time machine, control, Abbot Management, ideas, Back to the Future, getting an agent |
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Posted by Robb
March 20, 2008
Ideas are funny things. I seem to get my best/most interesting ideas (story-related or otherwise) when I am busy doing something else. If I sit down at the computer needing to come up with a great idea, I can’t do it. But get me busy doing something completely different, and I just might come up with something.
After months of dead ends, I finally got the idea for the (twist) ending of Aftershocks in the middle of the night, when my then-18-month-old son woke up crying and wouldn’t stop. As I trudged down the hallway to his room 99% asleep, it just hit me. The direction it took me in was a complete surprise. Years later, I got the idea for Psycho Ex while walking him home from school one day. As he spoke it was obvious that he had a serious crush on his first-grade teacher, and as I listened the idea materialized. And while I was out mowing the lawn last Tuesday, a trailer-worthy one-liner for Dead Guy was suddenly just… there.
So the best question for what I’m getting at here is not “Where do you get your ideas?”, because we all get them from the same place: life. I think the more precise way to ask the question is “When do you get your ideas?”. What are you doing when most of your ideas come to you?
It seems like (for me at least) the mind wants to Read the rest of this entry »
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Posted by Robb
March 13, 2008
Just finished listening to a great KCRW podcast with a very inspiring idea. The podcast was about how, faced with the implosion of the record business, musicians are trying out new and creative ways of building careers. The system is broken, and instead of trying to fix it they are taking matters into their own hands and trying out more individualized business plans. One of these - www.sellaband.com - is genius; musicians hold an IPO and sell shares of their future earnings to investors for cash. The website acts as a matchmaker, connecting investors to musicians and showcasing the musicians’ work. Anybody can invest, with shares going for only $10. With the help of the website, the musicians raise the money and then record and market their music. The resulting cds and digital downloads go up for sale to the public, with the investors and the musicians sharing the proceeds. Genius. Everybody wins.
Of course, the first thing I thought was - screenwriters should do this! I should do this! And I immediately thought this because, well, this is exactly what a friend of mine tried to work out back when I first moved out here over 10 years ago. He approached me and a couple of other guys - all 4 of us writers - and pitched this very idea. He had some contacts in the oil business back home in Houston, and maybe - just maybe - they could be convinced to invest in the future earnings of 4 young, ambitious screenwriters. We would raise as much as we could and then use this money to rent an office and pay ourselves regular salaries to come in to work and write screenplays. We could then be able to make a decent living while spending all our time writing. And without the need for day jobs, just think how much we could get done between the 4 of us in a year (or more) to pitch to the studios and production companies! I thought the idea was genius and was totally on board, but the thing fell apart before we could go to investors. What can I say. My friend was ahead of his time.
So how can writers use creative new business models like these? One advantage that musicians have in this set-up is that their finished products are just that - finished products, ready for sale to the public, at 99 cents a track. For writers, especially feature screenwriters and novelists, the marketplace for selling their “finished product” isn’t the public, but instead one much smaller and much more specialized. We should challenge ourselves to come up with some kind of writers’ equivalent to sellaband.
And I’m not talking about established models like www.inktip.com and www.sellascript.com. Those are great for writers, don’t get me wrong, and my option made me a fan of inktip for life. But never forget that the business plan for those sites is to generate as much money as possible for those sites, not for the writer himself. I’m talking about something more direct. Something to finance the writing process itself.
The traditional answer has been for writers to write shorter, more sellable material while waiting for their big break - specifically writing for magazines and newspapers. Writing for the web is the obvious promised land, but I still see it as merely the most recent iteration of this traditional “day job” solution. During the strike there was all kinds of talk about Hollywood writers jumping into new ventures in the web, shredding the traditional models and getting radical, but you don’t hear so much about those ideas these days. Anybody can write and shoot a movie and put it up on YouTube, and for next to nothing. And then there’s the supposed upcoming era of the 2-minute “webisode.” But I am ambivalent about these - writing and producing short films or even shorter pieces of short films is very different from writing features. And if you want to write features, the best way to get practice is by… writing features.
Maybe my hesitancy is just the kind of old-school rigidity that is exactly the enemy in this whole issue, but I’m not convinced. The idea here is to be bold, and I don’t think a day job writing for a website while writing a real movie after work is much bolder than a day job writing for traditional media while writing a real movie after work. I thought the whole idea was to use the power of the web to subvert the whole idea of the “day job” itself. But who am I? Just a guy who can’t even get a writing gig on the web and blogs for free… while writing a real movie after work at a day job.
So… who’s got the new business plan?
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Hollywood, KCRW, Screenwriting, Writers' Strike, YouTube, blogging, business, creativity, employment, entertainment, growing up, inktip.com, sellaband.com, sellascript.com, success, thinking, writing | Tagged: blogging, business, creativity, employment, entertainment, growing up, Hollywood, inktip.com, KCRW, Screenwriting, success, thinking, Writers' Strike, writing, YouTube |
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Posted by Robb
February 15, 2008
[2/21/08 Note: In the weeks since I wrote this post, I submitted Supervillain and have seen only professionalism from these guys. As your personal guinea pig who came out alive, I recommend that writers submit their stuff and learn from the coverage.]
It has been about a week now since I received three sets of Aftershocks coverage from Abbot Management, and I’m still trying to figure out what to think about them. I am reminded of an earlier post which covered some of the same territory when I got coverage from BlueCat. But this coverage from Abbot was exponentially more… complicated.
The first reader loved the script - loved it. I wish I could just copy/paste his entire coverage here and walk away, but that would be less than classy. Let’s put it this way: on Abbot’s 5-point grading scale, I received perfect scores (5 out of 5) in Dialog, Character, and Pacing, with 4 out of 5 scores in Premise, Conflict, Originality, and Structure. Not only did this reader “get” the twist ending and grasp the solution to the puzzle perfectly, he found it profound and powerful. My favorite reader ever. My lowest score was 3 out of 5, and I only received that in one category: Clarity, which is understandable because Aftershocks is a time-jumping puzzle movie which is pretty demanding. Clarity has always been a concern of mine, because some people “get” the twist/puzzle and others don’t. His overall rating for the script was 4 out of 5 with a “Recommend,” or a recommendation that his company represent the script. Victory.
The second reader wasn’t quite as ecstatic (all 4s and 3s, no perfect 5s), but still gave it Read the rest of this entry »
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Abbot Management, Aftershocks, Hollywood, Screenwriting, Supervillain, getting an agent, thinking, writing | Tagged: Abbot Management, Aftershocks, getting an agent, Hollywood, Screenwriting, Supervillain, thinking, writing |
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Posted by Robb
January 29, 2008
How would you describe the direct experience of falling in love? What does the “falling” really, truly feel like? The actual physical experience, the “hot flashes” and “weightlessness” below. From Dead Guy (page 29):
[Note: Hooker is Pete's best friend, NOT a prostitute.]
HOOKER
Look, I know you guys love each
other, but…
(he shakes his head)
Are you seriously telling me that
you will NEVER fall in love again?
For the rest of your life? Is that
what you’re saying?
PETE
Yes.
HOOKER
You’ll NEVER get that feeling
again? That newness and the hot
flashes and the, you know, feeling
weightless, being lifted up out of
yourself, like bunny hills on a
roller coaster? You’re never gonna
feel that again? You can’t turn
that off, that’s just not how it
works. Why would you want to,
anyway? That feeling, like when you
discover your new favorite song,
that’s what life is…
As he speaks, Hooker reaches under his seat, pulls out a
record store bag full of new CDs, and shakes it for effect.
HOOKER (CONT’D)
…being totally surprised. Finding
your new favorite song and loving
the hell out of it before you get
to find another one. That’s what
life is.
PETE
Your life, maybe.
HOOKER
Damn straight.
It’s still way too long and speechy, but I think I’m getting closer. Suggestions? How would you describe it?
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Dead Guy, Love, Screenwriting, creativity, falling in love, growing up, philosophy, thinking, writing | Tagged: Screenwriting, writing, falling in love, growing up, Dead Guy, creativity, thinking, philosophy, Love |
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Posted by Robb
January 23, 2008
2 things:
(1) I’m writing again, which is good - very good. After the move to the house took up all my time from September - November, the holidays came along. Between those and the endless puttering and fixing and buying new stuff for a 50-year-old house, I had really been out of commission for a while there. But this past weekend Michelle took both boys off my hands for a few hours for a birthday party, so I had 2 or 3 hours of good, quality time with Dead Guy.
Yes, Dead Guy. After being banished to the back burner since at least last summer, Dead Guy is forefront in my mind again. Which leads to the complications with
(2) The Challenge 2.008. As I suggested in an earlier post, I had really meant to come out guns blazing in early January with a New Year’s Resolution/Big Bold Statement about what the new challenge would look like. A schedule of milestones, deadlines to live up to, all that, to get both scripts completed in 2008. While the final goal - both scripts done and showable and uploaded to inktip.com by the end of 2008 - is still unshakeably in place, the interim deadlines and timetables keep changing. Why? Because I had assumed that I would resume work on Psycho Ex first, finish a draft of that by April or so, get that polished and uploaded by the summer, and then keep right on trucking into Dead Guy for fall and winter deadlines. But now it appears that the two scripts are more entangled in my mind than that. Instead of writing one script and then the next, they have become interconnected, alternately as 2 sides of the same coin (the premises are mirror images of each other) or as serving as release valves - when I get stuck on one, the other one is always there waiting, a breath of fresh air. Therefore, it’s looking like I’ll continue with both at the same time, as two big chunks moving forward in semi-parallel fashion. So who knows which one I’ll finish first, or when? How should I assign deadlines or progress requirements when working like this? I don’t know, but I’m working on it. The whole point of this is to force myself to get productive again, not to devise a system with giant loopholes that I can simply walk out of.
It seems like there should be big milestones met by the end of each quarter, whether through a total page count of both scripts combined or otherwise. I’ll keep thinking about it, and if anybody gets any bright ideas by all means send them this way.
As for Dead Guy - I’ve gotten my head back in the game, but no new flow of pages yet. Mostly working on my outline, more concentration on The Line, character arcs, things like that. But specific work has been done too - the nearly-complete Act One has been tweaked and refocused, the first present-day scene is getting mapped out and taking shape, more details about Pete’s life and business trip are getting nailed down. More forward progress than we’ve seen in a long time, so stay tuned.
Now if I could just figure out how to get the boys invited to birthday parties EVERY weekend…
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Dead Guy, Psycho Ex, Screenwriting, The Challenge, The Line, inktip.com, the house, thinking, writing | Tagged: Dead Guy, inktip.com, Psycho Ex, Screenwriting, The Challenge, the house, The Line, thinking, writing |
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Posted by Robb
January 22, 2008
It is true that many creative people fail to make mature personal relationships, and some are extremely isolated. It is also true that, in some instances, trauma, in the shape of early separation or bereavement, has steered the potentially creative person toward developing aspects of his personality which can find fulfillment in comparative isolation. But this does not mean that solitary, creative pursuits are themselves pathological….
[A]voidance behavior is a response designed to protect the infant from behavioral disorganization. If we transfer this concept to adult life, we can see that an avoidant infant might very well develop into a person whose principal need was to find some kind of meaning and order in life which was not entirely, or even chiefly, dependent upon interpersonal relationships.
- Anthony Storr, Solitude: A Return to the Self, 1989
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control, creativity, growing up, quote of the day, thinking, writing | Tagged: control, creativity, growing up, quote of the day, thinking, writing |
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Posted by Robb